Item creation costs have been turned back to the original 100 PTS.
After some polling and discussion, we've ruled out possibilities for exploits at this price.
As long as creation cost is below the max PTS yields from items, they won't be exploitable.
Levels and rewards gained from exp are exponenial, meaning that creating items to gain EXP won't be worthwhile after early levels.
Thank you everyone for your feedback.
A poll has been set up due to more concerned about the cost of creating items.
Due to concern we recieved about creating item costs, we raised the cost to 300.
The adventures feature is back and being tested.
We have added the possibility for getting items from this feature, and will be adding more test adventures for users to try out.
These can be found while exploring.
There is a new collection category. Stickers!
Your inventory will also now tell you which items you have already collected.
The restriction on higher rarities has been removed. You can now find rarer items and adopts even if you have no energy.